Performance Technology 1

Lecturer for this second year module at the Digital Media Research Centre (DMARC), University of Limerick.

Students learn to organize and execute a successful artistic collaboration, program real-time and distributed software for audio and video, implement real-time digital signal processing algorithms and environments, and produce work reflecting current practices in real-time video and audio production.

January 2016

Physical Computing: Musical Interfaces

Lecturer for this Masters module at the Digital Media Research Centre (DMARC), University of Limerick.

Students use the the Arduino microprocessor environment to create their own Digital Musical Instrument (DMI), with which they perform in concert. Hence they must integrate knowledge of design and human factors, physical circuitry and computer code, aesthetics and collaboration.

January 2016

Acoustics, Psychoacoustics, and Modalities of Listening

For three years I was lecturer for this Masters module at the Digital Media Research Centre (DMARC), University of Limerick.

This module begins with the physics of sound and the biology of the ear, before differentiating between the objective world of acoustics and the phenomenological world of psychoacoustics. In the third section we discuss contemporary issues in sound studies: listening, acoustic ecology, soundscape studies, noise.

September 2015

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