!-- row --> TEACHING: seminars, workshops, lecturing - Robin Parmar

"The installation encouraged a curious ear, and exploratory listening. It encouraged movement, but also invited remaining still in one place, listening in a meditative fashion. The site was used beautifully and sensitively."
— Hildegard Westerkamp, on In that place, the air was very different>

My name is Robin Parmar. I am a media artist working in sound, video, and text. I'm also an avid researcher and teacher.

Scroll down for my portfolio or use the previous links to target categories.

Course Director of MMPT

I have taken on the responsibilty of being Course Director of the B.Sc. in Music, Media and Performance Technology (MMPT), University of Limerick. Over the next few years I hope to make this course more relevant and appealing to contemporary students.

April 2022

Visual Music Panel

Together with Jürgen Simpson I curated a panel discussion with Aimee Mollaghan and Max Hattler, accompanying a film screening at the Light Moves Festival 2021.

September 2021

Digital Video Fundamentals (CS4053)

In this undergraduate module at DMARC, University of Limerick, students get hands-on experience with cameras and other equipment, while learning about media management, timeline editing, and other software tools. The emphasis is on group work and a structured process, from concept to delivery.

September 2020

Graphic Design (CS4231)

In this first-year module at DMARC, University of Limerick, students are introduced to the elements and principles of graphic design in a historical perspective. Typography, colour theory, digital image formats, and other technical topics are discussed. Emphasis is on the iterative design process, from concept to delivery.

September 2020

Lecturer in Video & Visual Communication

After several years of occasional teaching, I accepted a position at the University of Limerick. I am now the Lecturer in Video & Visual Communication at the Digital Media Arts Research Centre (DMARC).

September 2019

Advanced Video Production (CS4040)

In this module at DMARC, University of Limerick, students are introduced to motion graphics. Early animated films are used as models for the students’ own work in Adobe Premiere and After Effects. The outcomes are a fixed video integrated with sound and a live performance using Modul8 VJ software.

February 2019

Visual Coding (CS4049)

In this fourth year module at DMARC, University of Limerick, students are introduced to the principles of algorithmic visuals, using the Processing language. A historical perspective is used to ground the work in the tradition of direct animation and visual music.

February 2019

Algorithmic Composition

In this undergraduate module at DMARC, University of Limerick, students use Max 7 to create an algorithmic composition. Topics include stochastic distributions, chaos equations, finite state machines, cellular automata, and fractals. A mathematical approach to music permits students without a background in theory to nonetheless create aesthetically interesting work.

January 2018

Digital Media Software and Systems 2

In his undergraduate module at DMARC, University of Limerick, students used Max 7 to implement various forms of sound synthesis, learning the history and digital audio concepts behind each practical technique. Coding style, interface development, and MIDI control are also covered.

September 2017

Realtime Audio and Video

Lecturer for this Masters-level module at the Digital Media Research Centre (DMARC), University of Limerick.

This module is part of the newly developed Masters in Art and Technology. Students implement real-time processing systems for audio, video, and other media, using Max 7. Topics include control systems (MIDI, OSC, CV, serial), chaos algorithms, stochastics, and sonification.

September 2017

Performance Technology 1

Lecturer for this second year module at the Digital Media Research Centre (DMARC), University of Limerick.

Students learn to organize and execute a successful artistic collaboration, program real-time and distributed software for audio and video, implement real-time digital signal processing algorithms and environments, and produce work reflecting current practices in real-time video and audio production.

January 2016

Physical Computing: Musical Interfaces

Lecturer for this Masters module at the Digital Media Research Centre (DMARC), University of Limerick.

Students use the the Arduino microprocessor environment to create their own Digital Musical Instrument (DMI), with which they perform in concert. Hence they must integrate knowledge of design and human factors, physical circuitry and computer code, aesthetics and collaboration.

January 2016

Acoustics, Psychoacoustics, and Modalities of Listening

For three years I was lecturer for this Masters module at the Digital Media Research Centre (DMARC), University of Limerick.

This module begins with the physics of sound and the biology of the ear, before differentiating between the objective world of acoustics and the phenomenological world of psychoacoustics. In the third section we discuss contemporary issues in sound studies: listening, acoustic ecology, soundscape studies, noise.

September 2015

Performance Technology 2

Lecturer for this fourth year module at the Digital Media Research Centre (DMARC), University of Limerick.

Students learn to organize and execute a successful artistic collaboration, program real-time and distributed software, implement real-time DSP algorithms, and produce work reflecting current practices in real-time video and audio production.

September 2015

Digital Instrument Fundamentals

This module was for the undergraduate students in Music, Media and Performance Technology at the Digital Media Research Centre (DMARC), University of Limerick. It covered the essentials of music theory and notation. The engraving software Sibelius was used to score an original composition.

January 2015

Digital Media Software and Systems 4

I lectured on this undergraduate module at the Digital Media Research Centre (DMARC), University of Limerick.

Students use Max/MSP to implement compositional systems, using a variety of algorithmic techniques. The practicalities of packaging applications, developing interfaces, and performance systems was emphasised.

January 2014

sixMILLIONsoundsPERsecond

The goal of this workshop was to encourage new ways of listening and to inspire wonder in the variety of sounds around us. To this end I played everything from beetles eating the interior of a tree to pure pink noise.

February 2013

Sound and Architecture

This seminar for the architecture students at SAUL involved myself, Softday, and Donoghue Corbett Architects. We talked about various issues arising from our practice, in order to emphasise the importance of listening and acoustics in architectural design.

October 2012

Academic Writing

I taught this first year module in Social Studies at University College Cork. Students learned about academic style, structured papers, argumentation, and referencing.

October 2011

Politics of Daily Living

I was a sessional lecturer for this Social Studies module at University College Cork. The unit covered how to organise, design, develop, and present a Poster. Along with the lecturing I supervised labs and evaluated a student assignment at the conclusion.

October 2011

Radiophonics, Sound Art, Intermedia Art

I was lecturer for this Masters module at the Digital Media Research Centre (DMARC), University of Limerick. The material was entirely original, covering radiophonics, sound art, installations, phonography and sound ecology, electroacoustic performance, and improvisation.

January 2011

Some Notes on Sound Installations

I gave this seminar for media students at the CCMCM (later DMARC), at the University of Limerick. It focused on my approaches to sound installation, in particular my commission for ev+a that resulted in “The Lights in Room 7”.

September 2010

An Introduction to Sound Art

This seminar at the University of Brighton presented sounds most people had never heard, in order to inspire wonder in sonic possibilities. To this end I played everything from dolphins in the Red Sea to outer atmospheric magnetics.

December 2005